//
//  XYVisitorTableViewController.swift
//  01.XinLangWB
//
//  Created by 肖玉东 on 16/4/12.
//  Copyright © 2016年 苏小样. All rights reserved.
//

import UIKit

class XYVisitorTableViewController: UITableViewController,XYVisitorLoginViewDelegate {
    //定义用户是否登录的标记
    var userLogin = XYUserAccountViewModel.shareAccountModel.userLogin
    var visitorView : XYVisitorLoginView?
    override func loadView() {
        userLogin ? super.loadView() : prepareForVisitorLoginView()
    }
    private func prepareForVisitorLoginView (){
        //自定义的引导登录视图
        visitorView = XYVisitorLoginView()
        //v.backgroundColor = UIColor.redColor()
        //位置代理
        visitorView?.visitorDelegate = self
        view = visitorView
        //设置导航条
        navigationItem.leftBarButtonItem = UIBarButtonItem(title: "登录", style: .Plain, target: self, action: "userWillLogin")
        navigationItem.rightBarButtonItem = UIBarButtonItem(title: "注册", style: .Plain, target: self, action: "userWillRegister")
       
        
    }
    
    //MARK: 实现访客视图协议方法
    func userWillLogin() {
        print("VC中的登录")
        let oauth = XYOAuthViewController()
        //添加头部导航
        let nav = UINavigationController(rootViewController: oauth)
        
        presentViewController(nav, animated: true, completion: nil)
    }
    func userWillRegister() {
        print("VC中的注册")
    }
    
    
    override func viewDidLoad() {
        super.viewDidLoad()

        // Uncomment the following line to preserve selection between presentations
        // self.clearsSelectionOnViewWillAppear = false

        // Uncomment the following line to display an Edit button in the navigation bar for this view controller.
        // self.navigationItem.rightBarButtonItem = self.editButtonItem()
    }

    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        // Dispose of any resources that can be recreated.
    }

    // MARK: - Table view data source

    override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
        // #warning Incomplete implementation, return the number of sections
        return 0
    }

    override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
        // #warning Incomplete implementation, return the number of rows
        return 0
    }

    /*
    override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
        let cell = tableView.dequeueReusableCellWithIdentifier("reuseIdentifier", forIndexPath: indexPath)

        // Configure the cell...

        return cell
    }
    */

    /*
    // Override to support conditional editing of the table view.
    override func tableView(tableView: UITableView, canEditRowAtIndexPath indexPath: NSIndexPath) -> Bool {
        // Return false if you do not want the specified item to be editable.
        return true
    }
    */

    /*
    // Override to support editing the table view.
    override func tableView(tableView: UITableView, commitEditingStyle editingStyle: UITableViewCellEditingStyle, forRowAtIndexPath indexPath: NSIndexPath) {
        if editingStyle == .Delete {
            // Delete the row from the data source
            tableView.deleteRowsAtIndexPaths([indexPath], withRowAnimation: .Fade)
        } else if editingStyle == .Insert {
            // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
        }    
    }
    */

    /*
    // Override to support rearranging the table view.
    override func tableView(tableView: UITableView, moveRowAtIndexPath fromIndexPath: NSIndexPath, toIndexPath: NSIndexPath) {

    }
    */

    /*
    // Override to support conditional rearranging of the table view.
    override func tableView(tableView: UITableView, canMoveRowAtIndexPath indexPath: NSIndexPath) -> Bool {
        // Return false if you do not want the item to be re-orderable.
        return true
    }
    */

    /*
    // MARK: - Navigation

    // In a storyboard-based application, you will often want to do a little preparation before navigation
    override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
        // Get the new view controller using segue.destinationViewController.
        // Pass the selected object to the new view controller.
    }
    */

}
